Hi! I’m Toly, a concept artist and designer with a background in visual development for both games and animation. Over the years I’ve had the chance to collaborate with studios like Sony, Amazon, and Netflix on projects such as Star Trek: Lower Decks, The Legend of Vox Machina, Angry Birds: Mystery Island, Digman!, and Agent Elvis. In animation, my focus has been on background and location design—creating props, environment breakouts, and shaping the overall look and feel of key settings.

Outside of studio work, I contribute to indie games and large-scale community projects, including the ambitious Dark Souls: Archthrones and Beyond Skyrim. I’m always honing my craft and exploring new techniques, I thrive on the challenge of building immersive worlds and bringing stories to life.

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